I loved the way Robocop's auto-9 machine pistol handles, a modular burst fire SMG that just vomits a ridiculous stream of small caliber rounds with pinpoint accuracy. Robocop can pick up landmines and whip them like frisbees. A propane canister will bonk against the head of whoever you throw it at and then rocket around the area before exploding. Environments are littered with a comical number of explosives that behave in hilariously different ways. When Robocop grabs something with his giant metal gloves it retains its physics, so the computer monitor you're about to whip at some guy's head will thud against a wall or get jammed in a door frame a la Garry's Mod. Bullets scatter reams of paper and turn clutter into hurricanes of plastic and metal shrapnel. You can pick up enemies by the neck and fling them against walls so hard that chunks of rubble will rain down on their ragdolled corpses. There is a tremendous sense of physicality in Rogue City.
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